• I’d love to get into VR but not when a headset costs as much as a whole PC. Where is my no onboard processing hardware, tethered only budget headset? (That doesn’t record everything I do and send it to Zuck)

  • It’s probably a reasonable price for the tech, but it’s kind of annoying to see VR get less affordable over time. I couldn’t justify buying the Valve Index just to play a handful of VR games, and I certainly can’t justify this.

    • 6 hours

      Works on Linux.

      Runs steam games without new purchases.

      Runs Windows games in theory on the device.

      I probably will pay 1500 for it.

      • Uhhhh this one. The Index launched at $1000 in 2019. If we didn’t live in rampocalypse, I would have expected it to be around $1000 again. But we live in rampocalypse, so $1500 doesn’t feel as bad but it’s still more than most of us are willing to pay.

          • That’s a cool new feature, but I think we all kinda know that Valve didn’t want to be selling this thing at $1500.

            • Truth. It low-key feels like there’s an audience of gamers that think Valve is trying to gouge them or something. As if they don’t know how much work valve company has put in to making games as affordable as possible.

              Wait until. They learn how much resource they put into Waydroid/Lepton, FEX and Proton, and then just gave away to the world competent gratis, as open source. In a world where our hardware has always been subsidized by whatever platform company was trying to wall us into the garden, we need to have honest and frank conversations about supply chain dynamics.

              That often isn’t ossicle with iPad folks, and I’m beginning to think my Steam account is older than some of the people flinging you downvotes out here.

  • If it was $1000, not a standalone device, and not wireles, I’d buy it. $1500 for a wireless only headset with a garbage tier PC built in (for some reason?). That’s a hard no.

    • You’ll be able to use it wired. If not officially, ALVR has a wired mode and ALVR will definitely support the Steam Frame.

      1. If it isn’t wireless, and if it isn’t functional standalone, then the only option would be a tethered headset.

      That already exists, get yourself a Vive or even get yourself a Quest 3 and then use the USB tethering mode (Virtual Desktop just shipped this feature, though many of us suitor argue it’s inferior to a healthy WiFi 6 tether).

      You, as a consumer, are well served by the existing slate of available products across the past decade…

      1. I’m relieved to hear that you won’t be buying it, that means that when I can queue for a pre-order that’s one unit I’m closer to bringing home. This is a luxury item in a season of brutal Supply constraints, and I will be fortunate to be able to invest in my amusement, like this.

      … For what it’s worth, ARM SOC’s are growing wildly powerful and I will benefit from being able to play local stuff even without tying back to my beefier PC for fullfat experiences.

      I already do this when I play steam games , including 3D titles, on a handheld AYN Thor.

      • That already exists, get yourself a Vive or even get yourself a Quest 3 and then use the USB tethering mode (Virtual Desktop just shipped this feature, though many of us suitor argue it’s inferior to a healthy WiFi 6 tether).

        Quest headsets are basically surveillance devices, I run mine Quest 2 through a pihole to block any connection to Meta servers, and fully 90% of the DNS requests this thing attempts to make are telemetry I didn’t consent to. Don’t buy a Quest, they’re only cheap because of the massive quantities of highly invasive data they can mine from the microphones, cameras, web traffic through the device, eye-tracking data, etc.

  • BTW the article is based off Tyler McVicker’s prediction. He was never good at predicting…

    • 13 hours

      He predicted both Half-Life: Alyx and Deadlock with details years before the games came out.

      • 13 hours

        He didn’t predict those games. Especially with Deadlock, he did analyze files and watched footage from the leaked gameplays of people not holding the emargo. The many times he did predictions about Deadlock and speculation about what type of game it was, he was not right or very vague that it has to be right. But my point was more about prediction of what Valve will do in future (or prices) and he was not really good at it, at least not better than someone in 4chan. Sometimes it happens to be true by chance, if you do just enough predictions.

        • 9 hours

          He didn’t predict those games.

          Not sure what criteria you are going for. He objectively was talking about HLX (codename for Alyx) and Neon Prime (early name for what became Deadlock) years before the respective games released.

          watched footage from the leaked gameplays of people not holding the emargo

          That’s shortly before release, at that point the game was not a secret anyway.

          Of course none of this means he’s any better at guessing prices than anyone else.

          • 8 hours

            He objectively was talking about HLX (codename for Alyx) and Neon Prime (early name for what became Deadlock) years before the respective games released.

            As I said, that was about looking in filenames of files and trying to figure out what it was. He had no idea what HLX even was, so he didn’t predict Alyx, he predicted Half-Life 3. Same for Neon Prime… all he had going for was apparently people from the industry talking about the game and about filenames and variables that point to the name Neon Prime. Then he tried to infer what this could be and he was wrong about Neon Prime and Deadlock. All he talked was about the information he had, and any prediction to what the games will be was wrong.

            I’m watching Tyler since years…

    • 22 hours

      Well that better be good news… I groaned at $1,500 but Ive been waiting YEARS to get into VR because I wanted to wait for whatever new set valve would make and Jesus did it take forever

      … I’ll do $1,500 begrudgingly, but it better not be $2k+…

  • 24 hours

    I think I’m out at that price. I’m thinking it will be closer to $1000, maybe a bit higher with hardware prices.

    • 22 hours

      Sadly, same. Everything just keeps going up. Except our income.

  • So? I bought an index for $1000 approx. 8 years ago and it’s still awesome and still going strong. Considering inflation and the value added by being cordless and not needing a high-end gaming pc, $1500 seems pretty reasonable.

    • At 1500 it’s priced alongside higher end boutique headsets like the big screen beyond and pimax’s offerings.

      And that’s not to mention just how much cheaper the Quest 3 is.

      • 15 hours

        Ugh, here we go again, say it with me now:

        Meta sells their hardware at a loss and then make it back through store sales and advertising data. Steam cannot do this because it’s just a PC and they are not an advertising company.

        • With the machine they can’t, because it would work so well as a general purpose computer for offices and such. I think they could have subsidized it a bit though as long as it didn’t dip below the price of an equivalent traditional desktop. For the frame though, they absolutely could. I suppose some percentage of users won’t buy from steam, but I don’t think price would affect that percentage much unless it was super cheap. Realistically it’s going to push game sales a lot for valve.

          • 11 hours

            What they could do is, since you bought the machine/frame on the store, they could give a certain number of discounts on games purchased after purchasing the device (like giving away Half Life: Alyx with the purchase of the Index/controller). Buy a steam machine, get 5 X% discounts on any games in store, buy a steam frame same except exclusive to VR titles. Still on the fence for my own use, although old, my Vive is still a solid headset

        • 22 hours

          Theoretically? Sure. Realistically though? Money is finite for most of us. And some stuff is just out of budget.

  • 17 hours

    Actually less than I expected. I won’t be getting one (too expensive), but that’s a decent price for what it is.

  • I really hope not. I’m really hoping it’ll be around $1000. If it is $1500, I do have enough money that I’ll still buy it, but it would suck.

    • 11 hours

      I would like it but probably around 3000 CAD. I can buy it but probably won’t.

  • even if if I get a job I am unlikely to make appreciably more than I did in 2015. i was waiting for the next gen of this but looks like its not meant to be.

  • There is one thing about the Frame: Its not a general purpose computer like a Steam Machine, and therefore Valve can subsidize it a bit. Maybe? I expect that most Steam Frame customers would play Steam games on it.

    • It actually is a general purpose ARM PC. Valve says you’ll be able to put any compatible ARM OS you want on the thing (probably just different Linux distros, maybe someone will port LineageOS eventually also), and it comes with a KDE desktop mode like the Deck.

    • 24 hours

      Well, it actually is. Like the Deck you are free to install your own OS. Apparently there is already an Arch build available.

      • 24 hours

        Yes, but its not as suitable for a general purpose computer like a PC. Its HUGE difference. Anyone want to buy Steam Frame for general purpose computing is better off buying a normal computer (or even Steam Machine), as it is cheaper and x86 based. Well see how powerful that thing is.

        • I disagree, with proper Linux and a VR desktop mode interface, this thing could end up being a great general purpose VR computer, sort of like what the Apple Vision Pro was trying to do, except not stupid (locked down, proprietary OS, unhinged price, etc.).

        • 14 hours

          Being an open platform makes a perfect candidate for a wide variety of use cases that are not gaming, including general computing.

          • 14 hours

            Note: I am NOT arguing you cannot general computing stuff with it. I am arguing that anyone buying Steam Frame does not with the intention to do that only. Most likely anyone purchasing Steam Frame wants to play virtual reality games on Steam. Steam Frame is NOT a perfect candidate for wide variety of uses cases.

            A mobile device you put on your head, with ARM architecture is not the perfect device to do general computing only. Anyone buying a Steam Machine could happily ignore the Steam store and do normal PC stuff with it. So that’s why Valve did not subsidize the price. But Steam Frame is not like that. If someone wants to do general computing ONLY, then this is not a device for it. It would be cumbersome to work with, probably underpowered for its price and in general the CPU architecture is not ideal for that.

            Compare this to Steam Machine. If the Machine was subsidized by Valve, then it would be cheaper than a comparable PC. In that case any company or other users would buy it to use it without Steam. In which case Valve would lose money on every single hardware.

            • Honestly, a GrapheneOS or LineageOS phone is a perfectly fine general purpose PC (excluding OEM android because fuck Google Play Services). You can plug it into a keyboard and monitor, enable desktop mode, and use it like a PC. ARM is more than usable for basically all the software most people would ever want to run. The Steam Frame will probably be significantly more powerful than a Google Pixel or whatever, and therefore even more usable.