
I’ve been pleased with it so far. I had quite a few complaints while it was in EA but they’ve smoothed a lot of rough edges down.

I’ve been pleased with it so far. I had quite a few complaints while it was in EA but they’ve smoothed a lot of rough edges down.

It was flawed and janky but I generally liked the first Outward game. Hopefully this one is good.

Dang, 190k subscribers and his source of income? That’s pretty awful.

If Steam got rid of removing messages after two weeks, it would definitely be more viable.

I stepped away from Discord months ago and I must admit, I haven’t found a good replacement yet. And if it is decent, no one else I know will jump on it.
Its frustrating.
(I know someone may feel compelled to offer a solution by pointing me towards a Discord-like. I assure you, I’ve already tried or looked into it.)
Ok this looks great lol

That’s actually pretty awesome. Its always interesting to learn how devs accomplished things, especially in Godot.

Ah dang I had that on my wishlist. :-/

I know EGS is hated around here but I can’t help but feel this is a move in the right direction. Linux seeing more ‘mainstream’ support will only help solidify it.
This does amuse me as I recall Tim was not too fond of the idea a few years ago.
True, I don’t think the clones reach the height of what they copy - But they certainly muddle the space.