
It literally is limited because of the code from netimmense Which was originally a MMO engine ties framerate to physics
They have updated the engine many times iirc. We are on creation kit 3 now so that’s about 8 major revisions since netinense
This is not an issue with the engine it’s an issue with the netimense code at the heart of the engine.
You have utterly confused me with your last bit, you do realize that the list I used were all engines bethasda has used all built upon the previous right.


I can only conclude your troll or you just don’t grasp the English language