“Fugas” totally not random

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Joined 2 years ago
Cake day: June 27th, 2024
  • Gearbox developed the PC version of 007 Nightfire in 2002. While it shared the same plot as Eurocom’s much more ambitious console game, it was a fundamentally different title, being based on the by then dated GoldSrc engine from the original Half-Life, which Gearbox was intimately familiar with. It looked worse than the console version too and lacked some of its features, like driving segments.

    true(this is what i heard)
    and people tried to make fangames/mods to return back the missing features. (kinda what i said)