I have a “Corsair Void Elite” headset.
For the last few years, I have been using an HRTF alone to apply 7.1 Audio to my headset. But now I want to apply equalization from AutoEq.
Do I apply the equalization before or after the HRTF transformation?
Notes:
- I am using a PipeWire filter chain on Fedora Atomic
Filter Chain Conflig
# Corsair VOID Elite DSP
# Applies 7.1 Audio transformation via HRTF
context.modules = [
{
name = libpipewire-module-filter-chain
flags = [ nofail ]
args = {
node.description = "Corsair VOID Elite DSP"
media.name = "Virtual Surround Sink"
media.role = "DSP"
filter.graph = {
nodes = [
# duplicate inputs
# This creates the 7.1 Audio Input
{ type = builtin label = copy name = copyFL}
{ type = builtin label = copy name = copyFR}
{ type = builtin label = copy name = copyFC}
{ type = builtin label = copy name = copyRL}
{ type = builtin label = copy name = copyRR}
{ type = builtin label = copy name = copySL}
{ type = builtin label = copy name = copySR}
{ type = builtin label = copy name = copyLFE }
# Apply HRTF WAV
{ type = builtin label = convolver name = convFL_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =0 } }
{ type = builtin label = convolver name = convFL_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =1 } }
{ type = builtin label = convolver name = convSL_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =2 } }
{ type = builtin label = convolver name = convSL_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =3 } }
{ type = builtin label = convolver name = convRL_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =4 } }
{ type = builtin label = convolver name = convRL_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =5 } }
{ type = builtin label = convolver name = convFC_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =6 } }
{ type = builtin label = convolver name = convFR_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =7 } }
{ type = builtin label = convolver name = convFR_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =8 } }
{ type = builtin label = convolver name = convSR_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =9 } }
{ type = builtin label = convolver name = convSR_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel = 10 } }
{ type = builtin label = convolver name = convRR_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel = 11 } }
{ type = builtin label = convolver name = convRR_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel = 12 } }
{ type = builtin label = convolver name = convFC_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel = 13 } }
# treat LFE as FC
{ type = builtin label = convolver name = convLFE_L config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel =6 } }
{ type = builtin label = convolver name = convLFE_R config = { filename = "/home/doomsdayrs/.local/share/pipewire/Dolby-CorsairHeasetGamingSoftware.wav" channel = 13 } }
# stereo output
{ type = builtin label = mixer name = mixL }
{ type = builtin label = mixer name = mixR }
]
links = [
# input
{ output = "copyFL:Out"input="convFL_L:In"}
{ output = "copyFL:Out"input="convFL_R:In"}
{ output = "copySL:Out"input="convSL_L:In"}
{ output = "copySL:Out"input="convSL_R:In"}
{ output = "copyRL:Out"input="convRL_L:In"}
{ output = "copyRL:Out"input="convRL_R:In"}
{ output = "copyFC:Out"input="convFC_L:In"}
{ output = "copyFR:Out"input="convFR_R:In"}
{ output = "copyFR:Out"input="convFR_L:In"}
{ output = "copySR:Out"input="convSR_R:In"}
{ output = "copySR:Out"input="convSR_L:In"}
{ output = "copyRR:Out"input="convRR_R:In"}
{ output = "copyRR:Out"input="convRR_L:In"}
{ output = "copyFC:Out"input="convFC_R:In"}
{ output = "copyLFE:Out" input="convLFE_L:In" }
{ output = "copyLFE:Out" input="convLFE_R:In" }
# output
{ output = "convFL_L:Out"input="mixL:In 1" }
{ output = "convFL_R:Out"input="mixR:In 1" }
{ output = "convSL_L:Out"input="mixL:In 2" }
{ output = "convSL_R:Out"input="mixR:In 2" }
{ output = "convRL_L:Out"input="mixL:In 3" }
{ output = "convRL_R:Out"input="mixR:In 3" }
{ output = "convFC_L:Out"input="mixL:In 4" }
{ output = "convFC_R:Out"input="mixR:In 4" }
{ output = "convFR_R:Out"input="mixR:In 5" }
{ output = "convFR_L:Out"input="mixL:In 5" }
{ output = "convSR_R:Out"input="mixR:In 6" }
{ output = "convSR_L:Out"input="mixL:In 6" }
{ output = "convRR_R:Out"input="mixR:In 7" }
{ output = "convRR_L:Out"input="mixL:In 7" }
{ output = "convLFE_R:Out" input="mixR:In 8" }
{ output = "convLFE_L:Out" input="mixL:In 8" }
]
# Define the input
inputs= [ "copyFL:In" "copyFR:In" "copyFC:In" "copyLFE:In" "copyRL:In" "copyRR:In", "copySL:In", "copySR:In" ]
# Define the output
outputs = [ "mixL:Out" "mixR:Out" ]
}
capture.props = {
node.name= "effect_input.virtual-surround-7.1-hesuvi"
media.class= Audio/Sink
audio.channels = 8
audio.position = [ FL FR FC LFE RL RR SL SR ]
}
playback.props = {
node.name= "effect_output.virtual-surround-7.1-hesuvi"
node.passive = true
audio.channels = 2
audio.position = [ FL FR ]
}
}
}
]

